Mastering tips for Spotify. Target the loudness level of your master at -14 dB integrated LUFS and keep it below -1 dB TP (True Peak) max. This is best for the lossy formats we use (Ogg/Vorbis and AAC) and will ensure no extra distortion is introduced in the transcoding process.
How much data does Spotify use? It depends on the sound quality you choose. The higher it is, the more data the streaming service will burn through. In any case, Spotify uses way less data than video streaming services (more on this later) and probably less than most people think.
The Spotify Android app lets you choose between five sound quality settings: Low (24kbps), Normal (96kbps), High (160kbps), Very high (320kbps), and Automatic (dependent on your network connection). You can access these options by heading to Settings > Music Quality on your Android phone. https://flexgk.weebly.com/blog/spotify-premium-can-t-be-purchased-in-this-app-india.
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To simplify things as much as possible, I’ve prepared an overview of how much data each setting uses per minute and hour as well as how long you’d have to stream music for to burn through 1GB of data. Keep in mind these numbers are approximate. Spotify can cache songs you’ve previously listened to, meaning they may not eat up the same amount of data the second time you play them.
Low (24kbps):
Normal (96kbps):
High (160kbps):
Very high (320kbps):
Now that you know how much data Spotify uses, let’s see how the numbers compare to video streaming. Watching HD content on Netflix uses up to 3GB of data per hour or as much as 7GB when the resolution gets bumped up to Ultra HD. Medium quality (SD) is a lot less data hungry, burning through 0.7GB per hour. Still, that’s almost five times as much as streaming music with the best sound quality available (320kbps).
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What about Spotify’s competitors? Google Play Music and Deezer both offer a maximum audio bitrate of 320kbps, which uses approximately 144MB of data per hour. So does Tidal, although it also has a Hi-Fi plan with a bitrate of 1.411kbps for improved sound quality. It’s a lot more data hungry, using around 635MB per hour. Apple Music, on the other hand, has a maximum bitrate of 256kbps, which translates to around 115MB of data per hour.
An important thing to keep in mind is that Spotify — as well as other streaming services mentioned in this post — lets you download songs to your phone, which means you don’t have to use any data at all when listening to music.
How many hours per week do you listen to music on Spotify or other streaming services? Let us know in the comments!
Mastering is the final stage of audio enhancement and key to the listener experience. Read this blog post for a deep dive on the subject.
Looking for a mastering engineer? Connect with professionals on SoundBetter, the world’s leading music production talent marketplace — now part of the Spotify for Artists family.
You can deliver your audio files to us in either FLAC or WAVE format, but we highly recommend using FLAC as it's much easier for us to work with.
When we receive your audio files, we apply the following processes:
Files are also encrypted before they’re delivered to the platform, but this doesn’t affect the resulting files.
Not always. This is because Spotify applies Loudness Normalization to your tracks as they’re played to listeners.
Mastering tips for Spotify
We currently use ReplayGain, which was the most recognized standard for calculating loudness when Spotify first started.
In the future, we plan to use a new standard for calculating loudness, called ITU 1770 (from the International Telecommunication Union). This defines the integrated LUFS (Loudness Units Full Scale) measure, and it’s what we recommend you use to measure the loudness of your tracks.
ReplayGain doesn’t specify a measurement unit for loudness, so we’re unable to give an exact measure in LUFS used by ITTU 1770. However, we adjust tracks to 3 dB higher than ReplayGain algorithm specifies, which is roughly equivalent to -14 dB LUFS, according to the ITU 1770 standard.
Audio files are delivered to Spotify from distributors all over the world and are often mixed/mastered at different volume levels. We want to ensure the best listening experience for users, so we apply Loudness Normalization to create a balance.
It also levels the playing field between soft and loud masters. Louder tracks have often been cited as sounding better to listeners, so Loudness Normalization removes any unfair advantage.
Note: The web player and Spotify apps integrated into third-party devices (such as speakers and TVs) don’t currently use Loudness Normalization.
How does Spotify adjust loudness?
When we receive your audio file, we transcode it to delivery formats Ogg/Vorbis and AAC. At the same time, we calculate the loudness level and store that information as metadata in the transcoded formats of your track.
Playback levels are not adjusted when transcoding tracks. Tracks are delivered to the app with their original volume levels, and positive/negative gain compensation is only applied to a track while it’s playing. This gives users the option to adjust the Loudness Normalization if they want to.
https://flexgk.weebly.com/blog/spotify-offline-apk. The gain is constant throughout the whole track, and calculated to match our desired output loudness level.
Premium users can choose between the following volume normalization levels in their app settings:
This is to compensate for where playback isn’t loud enough (e.g. in a noisy environment) or dynamic enough (e.g. in a quiet environment).
Tip: Check out all the audio settings available to listeners, both free and Premium.
Nope!
When a user plays your album, we normalize the loudness level of that album at the same time. The entire album will play back at -14 dB LUFS from start to finish, and the gain compensation applied by Spotify won’t change between tracks. This means the softer tracks will be just as soft as you intend them to be.
However, if the user plays your album in shuffle, or a track from it in between tracks from other albums (such as in a playlist), we can’t apply album normalization so track level adjustments are used instead.
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The loudness of your music depends on how Loudness Normalization relates to your master.
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Here are a few reasons why your music may sound different than others:
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